Day 2: 2torials

I didn’t have a default title to work with today so I just went for a horrible title instead.

Today I spent brainstorming ideas for the future game and completing a few Unity engine tutorials. For the most part the engine feels pretty intuitive and I’m excited to get started doing actual game development soon.

Right now my goals for the week are to do some more advanced tutorials, draw up a few concepts and maybe a map, and jot down some game features I want involved. I’ve got one little sketch (courtesy of my friend) that I’ll try and look for to upload here maybe tomorrow.

Sorry to my 0 readers that this is a pretty boring update, once I actually start development it should start to get loads more interesting.

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